
Reduce all incoming damage by 5 (+5 per stack). Receive flat damage reduction from all attacks. Repulsion Armor Plate Repulsion Armor Plate.Taking damage to below 25% health consumes this item, healing you for 75% of maximum health. Power Elixir Survivors of the Void - DLC Content.


Gain a shield equal to 8% (+8% per stack) of your maximum health.
#Energy drink generator
Personal Shield Generator Personal Shield Generator.Increases movement speed by 14% (+14% per stack). Increase armor by 100 (+100 per stack) while out of danger. Reduce damage the first time you are hit. Oddly-shaped Opal Survivors of the Void - DLC Content.
#Energy drink plus
Killing an enemy spawns a healing orb that heals for 8 plus an additional 2% (+2% per stack) of maximum health. Increases attack speed by 7.5% (+7.5 per stack) and movement speed by 7% (+7% per stack). Slightly increase attack speed and movement speed.

Mocha Survivors of the Void - DLC Content.Receive a delayed heal after taking damage.Ģ seconds after getting hurt, heal for 20 plus an additional 5% (+5% per stack) of maximum health. Your attacks have a 10% (+10% per stack) chance to ' Critically Strike', dealing double damage. Gain 10% chance for hits to 'Critically Strike', dealing double damage. Lens-Maker's Glasses Lens-Maker's Glasses.Additionally, enemies burn for 150% (+75% per stack) base damage. Killing an enemy ignites all enemies within 12m (+4m per stack) for 150% base damage. Killing an enemy ignites other nearby enemies. Increase damage to enemies within 13m by 20% (+20% per stack). Sprint speed is improved by 25% (+25% per stack). Taking damage to below 25% health breaks this item. It is only available if the DLC is enabled when starting a run. This content is part of the Survivors of the Void DLC. Delicate Watch Survivors of the Void - DLC Content.ĭeal bonus damage to enemies above 90% health.ĭeal +75% (+75% per stack) damage to enemies above 90% health. Increases base health regeneration by +3 hp/s (+3 hp/s per stack) while outside of combat. Heal all nearby allies after standing still for 1 second.Īfter standing still for 1 second, create a zone that heals for 4.5% (+2.25% per stack) of your health every second to all allies within 3m (+1.5m per stack). Bundle of Fireworks Bundle of FireworksĪctivating an interactable launches fireworks at nearby enemies.Īctivating an interactable launches 8 (+4 per stack) fireworks that deal 300% base damage.

Increases maximum health by 25 (+25 per stack). Īdd an extra charge of your Secondary skill.Īdd +1 (+1 per stack) charge of your Secondary skill. This may make the Energy Drink too strong, but it’ll at least make a bit more sense now.Īrmor-Piercing Rounds Armor-Piercing Roundsĭeal an additional 20% damage (+20% per stack) to bosses. This change will consistently make Energy Drink stronger when sprinting, and also makes its stacking behavior more consistent.
#Energy drink how to
Maybe they REALLY know how to party in Violet Heights, huh? Version History Anniversary Update Radical Drinks is insisting that NONE of those were from their energy drink - which I find pretty uh, unlikely. Methadone, phencyclidine, tetrahydrocannabinol, a variety of opiates, benzodiazepines, barbiturates, amphetamines. Yeah, so, uh this is the um, the energy drink that people were mixing during that disaster in Majora Minora a few weeks ago.Ī quick toxicology test on some of the victims has come back positive for um. Shipping Address: Venetian Health & Public Services, Ridgelake, Venus Because the multiplier is not affected, the Energy Drink does not improve other movement-related items, like Paul's Goat Hoof Paul's Goat Hoof
